Here’s a beta version of Tourbillion, the game I’ve been working on for my Digital Spaces class at ITP. At this point there are three stages with different mechanics. Complete? No. Ready for testing? Yes! Give it a shot.
Play on the web (Less pretty)
Download for Mac and Windows (Way prettier)
Music and sound effects are by the amazing Ben Carignan.
psykzz made gifs of that thing I made. Thanks, psykzz!
This week’s Unity sketch is called Machine. It’s kind of a Rube Goldberg device built entirely with Unity’s physics engine. The music is from PlayStation All-Stars Battle Royale.
This week’s sketch, Sculpture Park, is just a series of animation experiments. Trigger the movements by passing through the four sets of columns. You can also use the up and down arrows if you need more contrast.
Tri Me uses JSFeat for feature detection on a user’s webcam and feeds the vertices to delaunay.js for Delaunay Triangulation. As usual, you’ll want to use Chrome.
Gems is sketch that takes colors from your webcam and maps them to vertex colors on a gem-shaped 3D mesh. It uses WebRTC, so Chrome is your best bet.